@startuml
sprite $object_ungroup [48x48/16] {
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00000000000000002DFFFF50000000000000006FFFFD2000
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0000000000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
0000000000000000CFFFFFE100000000000002FFFFFFA000
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}


!define FA6_OBJECT_UNGROUP(_alias) ENTITY(rectangle,black,object_ungroup,_alias,FA6 OBJECT_UNGROUP)
!define FA6_OBJECT_UNGROUP(_alias, _label) ENTITY(rectangle,black,object_ungroup,_label, _alias,FA6 OBJECT_UNGROUP)
!define FA6_OBJECT_UNGROUP(_alias, _label, _shape) ENTITY(_shape,black,object_ungroup,_label, _alias,FA6 OBJECT_UNGROUP)
!define FA6_OBJECT_UNGROUP(_alias, _label, _shape, _color) ENTITY(_shape,_color,object_ungroup,_label, _alias,FA6 OBJECT_UNGROUP)
skinparam folderBackgroundColor<<FA6 OBJECT_UNGROUP>> White
@enduml